Call Categories
Upcoming Calls
SO2: Artificial Intelligence Calls
Testing GenAI4EU applications at scale and under real-world conditions
- The objective is to facilitate the transition of GenAI solutions from laboratory environments to real-world applications, ensure that they meet industry-specific requirements, and contribute to Europe's technological leadership.
- With these actions, first, all existing Test and Experiment Facilities (TEFs) will be upgraded, and in the second phase, at least one new world-class reference TEF will be developed, focusing on testing and validating GenAI applications in real-world scenarios.
- Improving test and trial facilities for productive artificial intelligence applications in the strategic sector categories mentioned and making them available to European innovators.
- Long-term financial sustainability after EU and national funding ends.
- Creating a GenAI4EU community in Europe and integrating this community into a large artificial intelligence excellence ecosystem consisting of EDIHs, data fields, AI-on-Demand platforms, etc.
- Simple Grant - %50
- Private companies, including SMEs and start-ups, research and technology organisations, higher education institutions, and testing and experimentation facilities
24-36 months
16 million €
Q4 of 2025 – Q1 of 2026
Virtual worlds test beds
- The objective is to test, trial and support the integration of immersive and augmented reality technologies with state-of-the-art virtual worlds in specific sectors.
Virtual worlds offer unprecedented opportunities in many social areas, such as healthcare, education and training, new forms of interaction and collaboration between people, immersive cultural experiences, and personalised administrative services. The industrial applications of virtual worlds will enable smart, resilient and connected operations through new digital processes and digital models that are more efficient, cheaper and more sustainable than existing industrial processes.
The expected results that will contribute to Virtual Worlds innovation are as follows:
- Contributing to Europe's digital sovereignty and open strategic autonomy in the field of Virtual Worlds.
- Contributing to the development of interoperable Virtual Worlds solutions.
- Contributing to the creation of EU regulatory sandboxes for Virtual Worlds.
- Simple Grant - 50%
- Public or private organisations, especially those focusing on small universities, SMEs and start-ups in the field of virtual worlds.
48-60 months
20 million €
Q4 of 2025 – Q1 of 2026
Apply AI: GenAI for the public administrations (CSA)
- The objective of this call is to accelerate the adoption of GenAI in public administrations by supporting three to four pilot projects. Each pilot project will include one or more use cases where European GenAI solutions are developed and implemented in public administrations in the relevant countries.
The project will be responsible for increasing the scalability and replicability of successful European GenAI pilot solutions through activities that promote knowledge sharing, community building and capacity development.
- • Pilot implementations of European GenAI solutions in public administrations,
- • Replication of GenAI solutions piloted across public administrations and member states,
- • GenAI4EU community of public administrations in Europe.
- Coordination and Support Action (CSA) - %100
- Public and private organisations, such as (but not limited to) higher education institutions, research and technology
36 months
2 milyon €
Q4 of 2025 – Q1 of 2026
SO4: Advanced Digital Skills Calls
- The AI Skills Academy will be the single point of contact for a range of activities that support or develop education and training programmes in two main focus areas: (1) skills for the adoption and dissemination of AI, and in particular ‘AI-GenAI’, in key economic sectors; (2) skills related to the development and dissemination of AI models in ‘AI Factories’ facilities.
- This call covers only the establishment of the second part of the AI Skills Academy, which focuses on AI and AI Factories. The two projects selected to implement the AI Skills Academy will work closely together to provide a coherent education and training service and support its implementation. They will also share communication and dissemination activities. The exact scope of the collaboration should be specified in the collaboration agreement to be signed by the two projects after both parts of the AI Skills Academy have been established.
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In line with other digital academies, the activities of the Artificial Intelligence Skills Academy will be structured around three main pillars.
- Knowledge, education and training
- Building the ecosystem
- Measuring progress
- Based on previously collected information about skill gaps and education/training opportunities, a detailed study should be conducted. This study is expected to identify skills, competencies, and education/training pathways.
- Professional training curricula should be developed and implemented to train the identified and needed AI profiles, including specific application sectors of AI.
- AI_Factories_Type_of_Action_and_Funding_Rate
- Higher education institutions, vocational education and training (VET) institutions, research organisations, businesses, national and regional governments, social partners, industry associations, education service providers and other relevant organisations
24-48 months
7 million €
Q4 of 2025 – Q1 of 2026
ELEVATE: European League of Advanced Digital Skills Academies
- The European League of Advanced Digital Skills Academies, an umbrella initiative at European level, will lead this effort by bringing together existing sectoral initiatives (e.g. the Cybersecurity Skills Academy and the EuroHPC Virtual Training Academy). It will also promote synergy with initiatives related to newly established sectoral digital skills academies and other EU-funded projects focused on advanced digital skills (particularly high-level (specialised) training programmes funded by DIGITAL), thereby taking ownership of this effort.
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The European League of Advanced Digital Skills Academies will be structured around four key elements:
- Pooling resources and expertise,
- Capacity building activities,
- Communication and awareness-raising activities,
- Market analysis and impact assessment.
- Quality/excellence accreditation seal developed and piloted by the European League of Advanced Digital Skills Academies for training modules offered by current or future sectoral academies and initiatives;
- Capacity-building activities such as cross-sectoral mentoring programmes;
- Establishing cooperation with the Digital Skills and Jobs Platform and adding resources/materials in the field of advanced digital skills developed by sectoral academies/initiatives and other EU-funded projects (especially special training programmes funded by the DAP) to the Digital Skills and Jobs Platform catalogue/archive;
- Coordination and Support Action (CSA) - %100
- Higher education institutions, vocational education and training institutions, other education and training providers, research institutes, centres of excellence, public administrations and/or government agencies, human resources organisations and employment agencies, information technology developers, industry partners, chambers of commerce and industry, alliances, social partners and civil society organisations, etc.
48 months
8 million €
Q4 of 2025 – Q1 of 2026
European Advanced Digital Skills Competitions
- The European Advanced Digital Skills Competitions aim to serve as a catalyst for involving young Europeans in the latest digital technologies. The competitions will support young people's creativity, introduce them to project-based research and education, and connect them to a wider community of research organisations and industry players.
- The purpose of this call is to develop six challenges for the European Digital Skills Competitions in four digital areas corresponding to the Sectoral Digital Skills Academies (Quantum, GenAI, Chips, Virtual Worlds), the Destination Earth Initiative and an additional area to be developed by the consortium.
- Well-defined, up-to-date and relevant challenges for the European Advanced Digital Skills Competitions,
- Competition rules book for participants and jury,
- Roadmap for the implementation of the competitions,
- Implementation and launch of six competitions,
- Sustainability plans for proposed competitions after the end of the project.
- Coordination and Support Action - %100 (one project will be awarded)
- Higher education institutions, vocational education and training institutions, other education and training providers, industry partners, research institutes, centres of excellence, public administrations and/or government agencies, information technology developers.
24-36 months
8 million €
Q4 of 2025 – Q1 of 2026
SO5: Deployment of Digital Technologies Calls
MCP on Innovative and Connected Public Administrations
- Within the scope of the 2023-2024 Digital Europe Work Programme, the Coordination and Support Action for ‘Innovative and Connected Public Administrations’ and the initiative of several member states to establish an EDIC based on ‘Innovative Mass Public Administration Connected Transformation Services’ (IMPACTS) initiative, the aim of this action is to enable member states to work together, jointly identify their needs and develop the interoperability assets necessary for cross-border digital public services.
The scope of collaboration projects may include one or more of the following, among others:
- Creating a platform for pilot applications (i.e., cross-border, cross-sector co-creation);
- Developing a new generation of cross-border public services that could result in new, reusable interoperability solutions based on open and scalable standards, and thus be widely deployed across the EU;
- The multi-country project will work on pilot applications involving a minimum number of public administrations from member states and will ultimately provide, among other things, the following:
- Putting in place enablers for cross-border public services (e.g. platform, architecture, data exchange mechanism, etc.);
- Open and collaborative digital approach for governments;
- Validated pilots for new interoperability solutions.
- Simple Grant - %50
- EDIC, public and private entities (including but not limited to): public administrations (national, regional and local), economic actors (SMEs, large entities) and others
36 months
6 million €
Q4 of 2025 – Q1 of 2026